Agent Higgs Shared Levels
June 30, 2013
First, a quick apology for the late ‘Wednesday Update’ this week. I’m actually traveling around the country for a couple weeks, so I spent the past week or so feverishly tying up some loose ends of projects. And all that time I spent *not* writing blog posts was spent making new content for you all. So I’ve got a few new things up my sleeve in the upcoming weeks. One of those being…
Agent Higgs Shared Levels
The flash version of Agent Higgs has had a level editor for a while now. It’s pretty straightforward to use and make whatever levels you can think of. In fact, you can find an ever-increasing list of cool levels in the forums.
But they are no longer just in the forums! Player-generated levels are now attached right to the game. It’s still a system in beta mode, with room for improvement, but if you scroll over to the far right in the menus, you’ll find a playable list of user-creations. Play them. Rate them. Get a new ‘best’ score. And, if you’re so inclined, make some yourself!
The reason I added this in? Well, I got curious to see if there was an easier way to share levels. I had the level editor there, but to play someone else’s level, you needed to copy and paste a level code from them. Not terribly smooth. And with the Electric Shocktopus having a level editor, too, I figured the time was right to test out a ‘better’ method.
The shared levels just appear in Chapter 1 for now, but there’s nothing to stop me from adding them into Chapter 2, as well. And, who knows, maybe the same system can be put in place if I ever do make that Velocity Raptor level editor…
-Andy
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