After a long time…
A lot of work…
And countless dead Shocktopuses…
The game is finally completed.
Last week I finished up the game ‘enough’ to be ready to show off to sponsors. Now, I’ll be the first to say that a game is never really done. (I worked on Velocity Raptor tons after it was released, and still need to add Quark levels to Agent Higgs.) So I’ll still be putting time into Shocktopus. But: for now, it is ready.
And it feels GREAT!
The next step? Try to find a sponsor for the game. Kind of like a publisher who’ll pay to have their name slapped across the side of my game. So until I find one of those, I won’t have any release date. And it could take a few weeks, or a couple months to get a sponsor — so you’ll all have to sit a bit tight as that comes together.
Can’t stand the wait? Go watch the trailer a few more times. Or check out one of the other projects I’m working on. With this project out of the way, there are a lot of cool things I’m working on (three new games at the moment, I believe?) So stay tuned, I’ll write about those upcoming projects soon.