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Velocity Raptor Level Editor

Posted in: Velocity Raptor, Wednesday Update | July 21, 2013 | 2 Comments


It’s been a few weeks of radio-silence over here, primarily due to me being out-of-town, and away from the Internet.  But I’m back home, and have a new update that was hopefully worth the wait…

Velocity Raptor has a fresh update, with a brand-spanking new level editor.

 

Build it and they will play

Build it and they will play

 

Start with a blank slate. Then add walls, water, trap doors, fire/snow/doppler blocks, etc.  Whatever your heart desires.  Then go ahead and play your level.  And when you’re all done, you can share it using the level’s code.  Send it to a friend, post it as a challenge on Facebook, email it to me to show me what a good level designer you are, or post it in the forum for the world to see.

 

Where c = 1

Where c = 1… due to a shortage of pixels

 

If enough new levels get created, I can add in a system (just like with Agent Higgs) where we can all share levels with each other.  Have fun creatin’!

-Andy



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2 Comments

  1. By exfret

    Posted August 22, 2013 at 10:01 am | Permalink

    Isn’t the full equation E^2=(mc^2)^2+(pc)^2?

    • By TestTubeGames

      Posted August 22, 2013 at 1:58 pm | Permalink

      You try writing that in level tiles! 😉

      That’s indeed the more complete energy equation — though when we’re talking about an object at rest, or equivalently just specifying the rest energy, that pc portion drops out. So we’re left with good ol’ E=mc^2

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