Search found 173 matches

by wtg62
Mon Dec 04, 2017 7:39 pm
Forum: Gravity Simulator
Topic: GSim 0.32.01 - 0.32.06
Replies: 12
Views: 3105

Re: GSim 0.32.01 - 0.32.06

I come back and the game has the ability to show you the predicted orbits of objects relative to other objects in real time.
Man it only gets better and better. Keep it up.
by wtg62
Mon Dec 04, 2017 7:38 pm
Forum: Gravity Simulator
Topic: So I tried to see if I could do something like GSim in JS
Replies: 14
Views: 15386

Re: So I tried to see if I could do something like GSim in JS

was this code moved from Dropbox? the link no longer works. how can i get the last revision to try? Dropbox disabled directly linking to HTML pages and disabled public folders a while back and it's been a major inconvenience to me. You can find it here: https://dl.dropbox.com/s/vx2j77rmt1w91eh/grav...
by wtg62
Sat Nov 18, 2017 11:02 am
Forum: General Chat
Topic: Where is everybody?
Replies: 4
Views: 200

Re: Where is everybody?

Still around. Coincidentally I thought about TTG right after you posted this. I'm just lurking on Steam and playing games. Also started coding in C++ and learning about Unity.
by wtg62
Tue Oct 11, 2016 10:39 pm
Forum: Gravity Simulator
Topic: GSim 0.32.01 - 0.32.06
Replies: 12
Views: 3105

Re: GSim 0.32.01 + .02 + .03

I just noticed the "ellipses instead of trails" feature. So awesome. In my opinion, as is right now, the UI is perfectly fine. I'll let you know if I find anything I don't like, but for now, it's a solid UI. Edit: Using the "Follow Both" mode causes the ellipses for eccentric orb...
by wtg62
Tue Oct 11, 2016 10:32 pm
Forum: General Chat
Topic: Popping in to say hi!
Replies: 3
Views: 1172

Re: Popping in to say hi!

Firstly, congratulations on getting him to talk! I am reminded of when my sister first began to talk... great times. Glad you've hosted your stuff on more sites too. Newgrounds is a great place for this kind of stuff. It's good to see you've gotten lots of comments on there already. Never even knew ...
by wtg62
Wed Sep 28, 2016 7:52 pm
Forum: Gravity Simulator
Topic: GSim 0.32.01 - 0.32.06
Replies: 12
Views: 3105

Re: GSim 0.32.01 + 0.32.02

It seems every time I check back, the UI gets more and more sleek. Nice job!
by wtg62
Wed Sep 28, 2016 7:36 pm
Forum: General Chat
Topic: Popping in to say hi!
Replies: 3
Views: 1172

Popping in to say hi!

Hey, how've y'all been doing?
by wtg62
Thu Mar 24, 2016 8:35 pm
Forum: Bond Breaker
Topic: Bond Breaker 2.0
Replies: 8
Views: 30905

Re: Bond Breaker 2.0

Clicking "more" after beating all the levels on the WebGL version results in an exception error for me.
by wtg62
Wed Mar 23, 2016 7:09 pm
Forum: Bond Breaker
Topic: Posted on Kongregate
Replies: 3
Views: 6478

Re: Posted on Kongregate

Congratulations!
by wtg62
Tue Mar 08, 2016 1:13 am
Forum: Bond Breaker
Topic: Bond Breaker 2.0
Replies: 8
Views: 30905

Re: Bond Breaker 2.0

Wow, there's some serious optimization. The game is super smooth now.
I can't seem to play in windowed without parts of the screen getting cut off though.

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