Perilous Sky – FBF

Posted in: Electric Shocktopus | December 11, 2015 | No Comments

There’s a brand new feature for this week’s Feel Bad Friday.  Not only do you get to *hear* me, now you can *see* me as I play!  That’s right, we’re going full-on high tech with some picture-in-picture.

For this week’s Feel Bad Friday, I take on Perilous Sky by A Random Player.  You can check out the video on YouTube!



A big thanks to Random for sharing the level with us.  If you’d like to play the level yourself, you can grab the code for it here.

And a reminder that The Electric Shocktopus is now a candidate on Steam Greenlight. It’s free to vote and support me as I make science games like this one!


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Shocktopus on Greenlight!

Posted in: Electric Shocktopus | December 10, 2015 | 1 Comment

Alert, Alert… with The Electric Shocktopus nearly ready for the full release, I posted it up on Steam Greenlight!



For those of you who don’t know, Steam is a platform that a bunch of people use to buy/play PC games… and Greenlight one of their main methods of curation.  To decide whether a game should be allowed into Steam’s storefront, they let people vote.

So!  If you wouldn’t mind – a great, and free, way to support TestTubeGames today would be to pop over to Steam, make a free account if you don’t already have one, and thumbs-up The Electric Shocktopus.


I'd give it eight thumbs up, if I could!

I’d give it eight thumbs up, if I could!

Together we can help bring a hard-as-nails game about electromagnetism to the masses!


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GSim Image of the Day

Posted in: Gravity Simulator | December 7, 2015 | No Comments

I’ve been enjoying the semi-regular Feel Bad Friday videos – so along those same lines, I’m going to be posting daily Gravity Simulator images.  My goal: each day posting screenshot or gif of some interesting/wacky/pretty astronomical phenomenon.

Keep your eyes peeled on Twitter to see them.  Here’s one to get us started:


A shell of asteroids expanding in space

A shell of asteroids expanding in space


Simple… and nothing big.  But there is some neat stuff to be made here, and this will encourage me to keep playing around with the simulator.  And when the time comes that I can do an update to it, I’ll have a *whole* bunch more ideas since I’ve been dabbling the whole time.


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Shocktopus is Arriving

Posted in: Electric Shocktopus | December 5, 2015 | No Comments

With Shocktopus now in Version 0.8,  safely on his way to a full-release at Version 1.0… it’s time to start rolling out the red carpet for the game!

So, for starters, here is the new trailer:



Whaaa?  That’s right.  Shocking.

Even more Ink-redible…

Browser Version

The Electric Shocktopus now exists not only as a downloadable game for your Mac/PC/Linux device, but now can be played for free in your browser.  Play through the first 15 levels, encounter point charges and magnetic fields, and make and share your own levels with the Level Editor.




The browser version of the game is brand-spanking new, so go push it through its paces.  If you manage to break it, tell me!  If you make a rad level with it, tell me that, too!



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