Gravity Simulator on Greenlight

Posted in: Gravity Simulator | December 8, 2016 | 1 Comment

After last week’s successful launch of The Electric Shocktopus (woo – it’s really out!), I’m wasting no time in getting my next game up there.

Gravity Simulator has always been a mainstay on this website – no matter what else I make, this project seems to dwarf the others in terms of traffic, eyeballs, engagement, and bug reports.  So let’s see what happens when we get this one in front of Steam!

First thing’s first, we’ve got to get this thing through Steam Greenlight:

GSim on Greenlight

Greenlight, for the uninitiated, is a system where people vote for whether or not games should get up on Steam.  Think Kickstarter, but where people just donate a vote instead of money.  Which is a horrible analogy.  (What next: “Twitter is like a cookbook where the recipes are people, and the ingredients are tweets.”)

Annnnyyyyway, keep your eye on this space for GSim hopefully following in Shocktopus’s tentaclesteps and making it way up on Steam soon.


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Shocktopus out on Steam!

Posted in: Electric Shocktopus | December 1, 2016 | 1 Comment

Well there ya go, it happened!  Shocktopus is up on Steam!

Screen Shot 2016-12-01 at 2.47.51 PM


You can check out the Steam page here, or see the (at the moment) quiet community page for the game here.  Ah.

If you’ve got the game already, through the Humble Widget, let me know and I can pass a Steam key along to you.

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