Gravity Simulator 2.0
February 19, 2014
I’ve been hard at work over here on the Gravity Simulator 2.0. But wait — you say — I’ve played with the original. What’s so special about the new version?
Well…
More Colors!
Change the color of the planets. Change the color of the trails!
Less lag!
Here’s a version of the game with 1000 planets on screen at the same time. All pulling on each other. (Don’t see it? Watch it on YouTube)
More Power!
One reason for the speedier performance? The game is running in Unity instead of Flash. And Unity zooms. There will even be downloadable versions of the game for PC/Mac/Linux that will run even faster.
More Options!
Track planets. Collide planets! Vaporize planets with the Death Star! (Eh, not-so-much with that last one)
Where on earth could I go to *play* with this new simulator, you ask? Well, it is still in development, *but* I have posted it online so everyone can play around with it. Right now! If you find bugs or have feedback, you can email me or pop by the forums to let us know.
-Andy
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