Search found 174 matches
- Wed Apr 18, 2018 2:07 pm
- Forum: Gravity Simulator
- Topic: 12 negative masses confined in negative mass rings
- Replies: 2
- Views: 11832
Re: 12 negative masses confined in negative mass rings
Nice. I gotta look at this one for myself.
- Mon Dec 04, 2017 7:39 pm
- Forum: Gravity Simulator
- Topic: GSim 0.32.01 - 0.32.06
- Replies: 13
- Views: 34845
Re: GSim 0.32.01 - 0.32.06
I come back and the game has the ability to show you the predicted orbits of objects relative to other objects in real time.
Man it only gets better and better. Keep it up.
Man it only gets better and better. Keep it up.
- Mon Dec 04, 2017 7:38 pm
- Forum: Gravity Simulator
- Topic: So I tried to see if I could do something like GSim in JS
- Replies: 14
- Views: 40141
Re: So I tried to see if I could do something like GSim in JS
was this code moved from Dropbox? the link no longer works. how can i get the last revision to try? Dropbox disabled directly linking to HTML pages and disabled public folders a while back and it's been a major inconvenience to me. You can find it here: https://dl.dropbox.com/s/vx2j77rmt1w91eh/grav...
- Sat Nov 18, 2017 11:02 am
- Forum: General Chat
- Topic: Where is everybody?
- Replies: 4
- Views: 24860
Re: Where is everybody?
Still around. Coincidentally I thought about TTG right after you posted this. I'm just lurking on Steam and playing games. Also started coding in C++ and learning about Unity.
- Tue Oct 11, 2016 10:39 pm
- Forum: Gravity Simulator
- Topic: GSim 0.32.01 - 0.32.06
- Replies: 13
- Views: 34845
Re: GSim 0.32.01 + .02 + .03
I just noticed the "ellipses instead of trails" feature. So awesome. In my opinion, as is right now, the UI is perfectly fine. I'll let you know if I find anything I don't like, but for now, it's a solid UI. Edit: Using the "Follow Both" mode causes the ellipses for eccentric orb...
- Tue Oct 11, 2016 10:32 pm
- Forum: General Chat
- Topic: Popping in to say hi!
- Replies: 3
- Views: 21504
Re: Popping in to say hi!
Firstly, congratulations on getting him to talk! I am reminded of when my sister first began to talk... great times. Glad you've hosted your stuff on more sites too. Newgrounds is a great place for this kind of stuff. It's good to see you've gotten lots of comments on there already. Never even knew ...
- Wed Sep 28, 2016 7:52 pm
- Forum: Gravity Simulator
- Topic: GSim 0.32.01 - 0.32.06
- Replies: 13
- Views: 34845
Re: GSim 0.32.01 + 0.32.02
It seems every time I check back, the UI gets more and more sleek. Nice job!
- Wed Sep 28, 2016 7:36 pm
- Forum: General Chat
- Topic: Popping in to say hi!
- Replies: 3
- Views: 21504
Popping in to say hi!
Hey, how've y'all been doing?
- Thu Mar 24, 2016 8:35 pm
- Forum: Bond Breaker
- Topic: Bond Breaker 2.0
- Replies: 10
- Views: 77855
Re: Bond Breaker 2.0
Clicking "more" after beating all the levels on the WebGL version results in an exception error for me.
- Wed Mar 23, 2016 7:09 pm
- Forum: Bond Breaker
- Topic: Posted on Kongregate
- Replies: 3
- Views: 28711
Re: Posted on Kongregate
Congratulations!