Search found 14 matches

by MishaTheMighty
Wed Jan 22, 2014 3:40 pm
Forum: Electric Shocktopus
Topic: Version .93
Replies: 12
Views: 23939

Re: Version .93

I really like the new icon of TES, it looks much more platformish. Just a few suggestions/comments: I love the idea of boards which can be read or not. ...And new stars positions are lovely. I need to admit that some of them made me think for a moment. I didn't notice any problem with missing stars ...
by MishaTheMighty
Wed Jan 22, 2014 3:35 pm
Forum: Electric Shocktopus
Topic: Prerelease Level-Creation Megathread
Replies: 79
Views: 113514

Re: 8 levels in 1!!!

Lots of them are Misha-difficulty, but I've gotten passed every single individual piece, so I assure you, they're all possible Wow, I've got my own difficulty level. lol: In fact, the one at the bottom left is even a little similar to the top part of my Nightmare, isn't it? ;) I liked it, but at fi...
by MishaTheMighty
Sat Jan 04, 2014 3:16 pm
Forum: Electric Shocktopus
Topic: Suggestions
Replies: 16
Views: 23850

Re: Suggestions

I think it would be better if both methods would be usable as they have different advantages. "Away" method is good when you want to stick to a wall for a while, you just release one of keys you're holding during constant jumping. "Up" method doesn't have this feature but it's ha...
by MishaTheMighty
Sat Dec 21, 2013 9:21 am
Forum: Electric Shocktopus
Topic: Prerelease Level-Creation Megathread
Replies: 79
Views: 113514

Re: Prerelease Level-Creation Megathread

Ok, be ready, exfret, here my comment comes... :twisted: And I mean practically possible, not technically possible I laughed a bit when I loaded this level as I read your comment a few minutes before. Especially that it did reminded me testing the right part of the "Nightmare for Tonight" ...
by MishaTheMighty
Sat Dec 21, 2013 8:22 am
Forum: Electric Shocktopus
Topic: Version .91
Replies: 39
Views: 51794

Re: Version .91

I'm going to sum up the controls in this version and the previous one: (the first wall is on the left all examples, "~" means holding the key for some time) Single wall jump: Prev: ←+↑ → Now: ←+↑ ↑ Multiple wall jump: Prev: ←+↑ → ← → ... Now: ←+↑ ↑ ↑ ↑ ... Sticking after wall jump: Prev: ....
by MishaTheMighty
Wed Dec 18, 2013 11:41 am
Forum: Electric Shocktopus
Topic: Prerelease Level-Creation Megathread
Replies: 79
Views: 113514

Re: Prerelease Level-Creation Megathread

Congratulations, exfret. Despite being the creator of this level, I had a "WTM" feeling a few times before I even realised that it makes sense. :H I passed "Tesla's ditch" but... I'm still wondering what are ↓ and ← switches for. Symmetry, perhaps? I also didn't use the magnetic ...
by MishaTheMighty
Tue Dec 17, 2013 11:02 am
Forum: Electric Shocktopus
Topic: Any more octopuns?
Replies: 16
Views: 24822

Re: Any more octopuns?

MagYeti about the Shocktopus: "You mad sucker!" About the MagYeti in the RoboYeti: "You gotta squid him out!" "Magic is simple. First, draw a tentacle..." And now... The semi-sentimental dialogue: The Magnetic Yeti: Wait, Shocktopus! You need to know... I am your brothe...
by MishaTheMighty
Tue Dec 17, 2013 10:37 am
Forum: Electric Shocktopus
Topic: Prerelease Level-Creation Megathread
Replies: 79
Views: 113514

Re: Prerelease Level-Creation Megathread

Unfortunately, you're right I think. Stars are hard to get but their placement can be annoying. I'm happy that magnetism works well (pesimist would say: "or it seems so" :lol:) so I made a simple level. Enjoy the "WTM* is happening?!" feeling. * WTM = What The Mag[netic Yeti] [Th...
by MishaTheMighty
Mon Dec 16, 2013 11:05 am
Forum: Electric Shocktopus
Topic: Version .91
Replies: 39
Views: 51794

Re: Version .91

when you have the page up already, hit reload a couple times I don't think it can do any better than deleting the cookie. [...] but the stars... They should be like Misha's levels. Wow. Thank you. :lol: Text looks kind of ugly and almost excessive For me, the text was disturbing during the play aft...
by MishaTheMighty
Fri Dec 13, 2013 12:23 pm
Forum: Electric Shocktopus
Topic: Prerelease Level-Creation Megathread
Replies: 79
Views: 113514

Re: Prerelease Level-Creation Megathread

stars [...] were right on the edge of possible for me. That's why they're stars. ;) I personally think that getting all the stars should be at least a grade more difficult than just getting through the level. So 3-stars intermediate is "a little hard", 3-stars hard is "very hard"...