Search found 1068 matches

by testtubegames
Sun Feb 24, 2019 6:22 pm
Forum: Gravity Simulator
Topic: Density waves - Elliptical orbits?
Replies: 1
Views: 4741

Re: Density waves - Elliptical orbits?

I think that should be possible, yes. I can't speak to what the outcome would be exactly - from what I've read about spiral galaxies, the reason the arms exist is tied up in things like star formation, which we don't have in this sim. But I'd be interested to see what you get! I'll let you know when...
by testtubegames
Thu Feb 07, 2019 3:02 pm
Forum: Gravity Simulator
Topic: How to include general relativity in the code?
Replies: 4
Views: 6694

Re: How to include general relativity in the code?

That's just an example -- the default value is 30. Which seems to work well for the various masses and densities normally used in the sim. But it's interesting, too, to play around with it and see what happens. What if light were *really* slow, for instance. (hmm, no velocity raptor emoji, that's qu...
by testtubegames
Sun Jan 20, 2019 8:27 pm
Forum: Velocity Raptor
Topic: "I'm stuck on Level..."
Replies: 18
Views: 30927

Re: "I'm stuck on Level..."

That is indeed a tricky one -- I think my main tips for 28 would be try to move *with* the bullets, as in, at roughly their same speed, while you pass through them. Also, pressing 'space' to stop instantly can be helpful to keep you from splashing into the water accidentally. Hope that helps!
by testtubegames
Sun Jan 20, 2019 8:25 pm
Forum: General Chat
Topic: Velocity raptor fourms glitch
Replies: 1
Views: 4889

Re: Velocity raptor fourms glitch

Thanks for the heads up there - looks like the 'spoiler' tags were broken. I updated it and they should be working now. Is it? Phew. Great. So, to answer your question, if you want to unlock all the levels in Velocity Raptor, you simply must type 'nietsnie' while in the level menu. Glad to hear the ...
by testtubegames
Thu Jan 10, 2019 11:16 am
Forum: Bond Breaker
Topic: Bond Breaker 3.0
Replies: 5
Views: 7317

Re: Bond Breaker 3.0

swigabuga wrote:
Wed Jan 09, 2019 7:12 pm
Why not release it now?
Because then there'd be no worlds left to conquer.
by testtubegames
Tue Jan 08, 2019 4:07 pm
Forum: Electric Shocktopus
Topic: A few questions (hammers, lightning and secrets)
Replies: 1
Views: 9203

Re: A few questions (hammers, lightning and secrets)

Glad you enjoyed it! Alright, let's see: 1) No, they do not. It's a good guess that they *would* do something, since as you say, they are in the first page of the editor. But that's just a historical quirk to when they were added to the game. The 'hammers' are actually supposed to be Tesla Coils (th...
by testtubegames
Tue Jan 08, 2019 3:57 pm
Forum: Bond Breaker
Topic: Bond Breaker 3.0
Replies: 5
Views: 7317

Re: Bond Breaker 3.0

That game sounds amazing!
by testtubegames
Tue Jan 08, 2019 3:57 pm
Forum: Bond Breaker
Topic: Bond Breaker 2.0
Replies: 10
Views: 46676

Re: Bond Breaker 2.0

Thanks for your interest, Terry! I appreciate it.

The 'Lessons' are posted here

I've also written a couple blog posts about building the science into the game: Van der Waals Forces in Bond Breaker, and Making like charges Repel.
by testtubegames
Tue Dec 11, 2018 11:07 am
Forum: Bond Breaker
Topic: National Chemistry Week Contest!
Replies: 23
Views: 37066

Re: National Chemistry Week Contest!

No more events planned, Terry -- so if you've got levels, the best place to share them would be in this thread: viewtopic.php?f=11&t=222&start=10

Looking forward to checking them out!
by testtubegames
Tue Dec 11, 2018 11:04 am
Forum: Bond Breaker
Topic: Player-Made Levels
Replies: 25
Views: 40678

Re: Player-Made Levels

YTPFan188 wrote:
Sun Nov 11, 2018 8:21 am
My level
H2 Oh my!