Search found 151 matches

by 19683
Fri Aug 16, 2013 7:32 pm
Forum: Gravity Simulator
Topic: Asteroid Smasher
Replies: 2
Views: 2696

Re: Asteroid Smasher

Asteroid smasher 2: [ForceG: 0,Qual: 1,Zoom: 0.3,xSet: 0,ySet: 0],[X0: 0, Y0:-390,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-380,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-370,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-360,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-350,vx: 0,vy: 0,t0: 0,who: 3,m: 0]...
by 19683
Fri Aug 16, 2013 7:22 pm
Forum: General Chat
Topic: Welcome!
Replies: 37
Views: 20755

Re: Welcome!

Nice Forum! :D I came here after finding your Gravity Simulator, since I was searching for a simulator that has a variable gravity exponent. I was amazed at how r^1 worked. All objects have the same orbital period, but if there are more than 2 objects, one will be sent spiraling outwards, then afte...
by 19683
Tue Aug 13, 2013 6:03 pm
Forum: Electric Shocktopus
Topic: What happened to the water
Replies: 3
Views: 3977

Re: What happened to the water

Just to clarify :D :

:idea: Ideas :idea: :
:idea: 1: WATER :!:
:idea: 2: Water Friction
:idea: 3: Water as a dielectric
:idea: 4: Dielectric breakdown
by 19683
Tue Aug 13, 2013 5:51 pm
Forum: Electric Shocktopus
Topic: What happened to the water
Replies: 3
Views: 3977

What happened to the water

:Sh I'm an OCTOPUS! I want WATER! Give me water NOW! :!: :Sh :He's right! We should add water levels! :!: :H :Sh I could swim! We could add water friction! Dielectrics! Dielectric breakdown! :!: :Sh What do YOU think? :Sh My name is Electric Shoctopus :Sh , and I approve this message! :!: :Sh :H My...
by 19683
Tue Aug 13, 2013 5:32 pm
Forum: Velocity Raptor
Topic: Level Creation Megathread
Replies: 52
Views: 72829

Re: Level Creation Megathread

Whew! Beaten! Seen view, too. And luckily it didn't kill my computer, though it got close. Yeah, the bullets can do some strange things (some glitchy, some not). I like the superluminal motion you set up. Anything over 2.7 mph for the bullets, I've found, tends to get glitchy. (Not to mention when ...
by 19683
Thu Aug 08, 2013 3:56 pm
Forum: Velocity Raptor
Topic: Series of Levels
Replies: 57
Views: 81700

Re: Series of Levels

I'm stuck on anvil glacier.
by 19683
Thu Aug 08, 2013 3:09 pm
Forum: Velocity Raptor
Topic: Level Creation Megathread
Replies: 52
Views: 72829

Re: The speed of light is 1 tile per .7 seconds.

[Do not attempt to beat this level., [o,o,o,o,f-15-12,t-4-2.1,t-4-1.4000000000000001,t-4-0.7000000000000001,t-4-0,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,x,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.8-2;o,o,o,o,o,o,o,o,o,o,o,o,o,o,...
by 19683
Thu Aug 08, 2013 10:09 am
Forum: Velocity Raptor
Topic: Level Creation Megathread
Replies: 52
Views: 72829

Re: The speed of light is 1 tile per .7 seconds.

[Do not attempt to beat this level., [o,o,o,o,f-15-12,t-4-2.1,t-4-1.4000000000000001,t-4-0.7000000000000001,t-4-0,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,x,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.8-2;o,o,o,o,o,o,o,o,o,o,o,o,o,o,...
by 19683
Mon Aug 05, 2013 6:17 pm
Forum: Gravity Simulator
Topic: Calling all Suggestions
Replies: 124
Views: 52285

Re: Calling all Suggestions

I'm liking all of the ideas. Can't wait to finish up Shocktopus so I can work more on this! C) I never said it was easy, but nothing worth doing ever is. Right? Fine, you don't have to do full on, maybe just near the black hole. If it makes it easier, you can use tons of approximations. Just do som...
by 19683
Sun Aug 04, 2013 9:58 am
Forum: Gravity Simulator
Topic: Calling all Suggestions
Replies: 124
Views: 52285

Re: Calling all Suggestions

Suggestion #1 is less a "gravity" suggestion and more a "graphic" suggestion. How about specifying the trail properties of each object -- e.g. color, length, velocity sensitive saturation, etc. Suggestion #2: Allow suns (who=1 objects) to move. Although there wouldn't be much movement, you could al...