Search found 66 matches

by Stargate38
Thu Aug 06, 2015 2:57 pm
Forum: Electric Shocktopus
Topic: Version 0.6
Replies: 8
Views: 17179

Re: Version 0.6

Why won't 0.6 load this level? It's stuck at the "Charging" screen: [The Electric Shocktopus-"Charged Shanty"-eNrtmk2OgzAMhe/C2gucX3GWUbe9QLtDc/cJFUmZEmJHQhUQuwGq9MtTGz2eUoURrlMap1Yq9IQEAlqYNNRQpjwgU4nWwTJXocT7RvMkbf3Et1ZpNpMauiKY1AJXRpeKFPyhSuBr5fKArPo8JM/rl742/zqXetlX5uP4Zhy7Zwc/t9DG7t69Lo9w8WYAZ0...
by Stargate38
Mon Apr 13, 2015 3:55 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134579

Re: Suggestions! (new)

Any news? I've been waiting for more functions to use in gravity laws (such as the Gamma and Zeta functions). Also, dust could be given a mass of 0.001 per particle to avoid the 0+0=1 scenario.
by Stargate38
Sat Apr 04, 2015 7:34 pm
Forum: General Chat
Topic: Imaginary Force
Replies: 3
Views: 10324

Re: Imaginary Force

Think of it as the tangent force in GSim. If you wanted to see what happened in a universe with a force law of 1/r^2+e^(ir)=1/r^2+cos(r)+i*sin(r), you would put it as gravityF=1/r^2+cos(r), tangentF=sin(r). Basically, imaginary forces are perpendicular to real forces, copied directly from the comple...
by Stargate38
Mon Feb 23, 2015 4:00 pm
Forum: Electric Shocktopus
Topic: Version 0.3 (Beta!)
Replies: 26
Views: 40051

Re: Version 0.3 (Beta!)

How do I complete level 34? I'm able to reach the star at bottom, but I can't figure out how to get back up.

EDIT: I used Key #3 to download it.

EDIT2: WHY does the game take so long to paste text when I hit Ctrl-V to paste into the level editor? :(
by Stargate38
Fri Dec 05, 2014 6:25 pm
Forum: Gravity Simulator
Topic: Gravity Art Megathread
Replies: 56
Views: 91350

Re: Gravity Art Megathread

If you leave the zoom the same, the words spell out this: A Wise Man Once Said Welcome To Earth. But then the objects come back in and read this (doesn't make much sense): Once Said Welcome Said Welcome Said Once Welcome Earth Welcome Said Welcome Said Welcome Earth Said Said As you can see, the ast...
by Stargate38
Sat Nov 15, 2014 5:22 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134579

Re: Suggestions! (new)

Sorry for rushing you, but it's been a month, and you haven't posted any news about the next version. What's taking so long? :?
by Stargate38
Mon Oct 20, 2014 6:20 pm
Forum: General Chat
Topic: Happy Birthday!
Replies: 4
Views: 6525

Re: Happy Birthday!

Thanks. :D
by Stargate38
Fri Sep 19, 2014 2:04 pm
Forum: Gravity Simulator
Topic: Where are the L1, L2, and L3 points located?
Replies: 1
Views: 9011

Where are the L1, L2, and L3 points located?

I'm trying to figure out where the L1, L2, and L3 points are for a given f(r) and masses M and m. So far I've found this, which shows how L1 is calculated, even though it's only for 1/r^2. At the bottom, it says how to calculate L2 with a slight change in equation: http://www.phy6.org/stargaze/Slagr...
by Stargate38
Sun Jul 20, 2014 8:12 pm
Forum: Gravity Simulator
Topic: Interesting gravity laws
Replies: 22
Views: 29943

Re: Interesting gravity laws

Here's a good one: (e*r)^(e*r)/(abs(e^(e*r)-(e*r)^(e))+0.05)+0.15/r^3. At close distances, it acts like 1/r^3. But as you head out, gravity suddenly increases, maxing out at r=1. Head even further out and gravity decreases, then increases in proportion to e^(r*ln(r))=r^r, which is between exponentia...
by Stargate38
Fri Jul 11, 2014 2:40 pm
Forum: Gravity Simulator
Topic: GSim 0.30.01
Replies: 27
Views: 23463

Re: GSim 0.30.01

I think the masses are random as well.