Search found 66 matches

by Stargate38
Thu Apr 10, 2014 1:20 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134577

Re: Suggestions! (new)

I have an idea: Imaginary Gravity. Here's how it works: If the gravity law you're using, such as (r-1)^r or (-r)^(r) has a non-zero imaginary part, make the imaginary gravity go at a right angle to the real gravity, instead of having it undefined. Here's what I mean: If real gravity points this way:...
by Stargate38
Wed Apr 09, 2014 8:05 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134577

Re: Suggestions! (new)

Can you please unblock the save codes for the examples? I keep seeing "haha, nope", especially on the accretion disk (the planet version), and I want to be able to save the code, not "haha, nope"! Why did you hide the code in the first place? :?:
by Stargate38
Tue Apr 08, 2014 7:03 pm
Forum: Gravity Simulator
Topic: haha, nope? How do I get the code for the accretion disk?
Replies: 2
Views: 3285

haha, nope? How do I get the code for the accretion disk?

Every time I try to get the code for the accretion disk, the save box says "haha, nope". I've hacked the codes for the other ones by adding an asteroid after starting each example, but I can't get this one. Please tell me how to get the save code for that accretion disk! :x See screenshot for more d...
by Stargate38
Mon Apr 07, 2014 12:42 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134577

Re: Suggestions! (new)

Sorry. I meant to put "@Testtubegames:" before that. Also, from the Alpha in the Wild topic:
I picked #4. I'm glad you had those gift slots, saved me $4.99. :D And yes, I did get a new computer with Windows (old one stopped working)
by Stargate38
Sun Apr 06, 2014 7:58 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134577

Re: Suggestions! (new)

I hope that update comes soon. I've been waiting for it since I first suggested it. :D
by Stargate38
Thu Mar 27, 2014 8:21 am
Forum: Gravity Simulator
Topic: Alpha in the Wild!
Replies: 19
Views: 11141

Re: Alpha in the Wild!

I picked #4. I'm glad you had those gift slots, saved me $4.99. :D And yes, I did get a new computer with Windows (old one stopped working)
by Stargate38
Sun Mar 16, 2014 7:46 pm
Forum: Gravity Simulator
Topic: GSim version 0.26
Replies: 9
Views: 7395

Re: GSim version 0.26

What's wrong with this code? Both stars and the asteroid disappear as soon as it's loaded: Gravity Fun at TestTubeGames.com: [ForceG: -2,Qual: 1,Zoom: 0.25,xSet: 0,ySet: 0], [x0: -25,y0: 0,vx: 0,vy: -1,t0: 0,who: 2,m: 1000,c: 1], [x0: 100,y0: 0,vx: 0,vy: 4,t0: 0,who: 2,m: 250,c: 0], [x0: 400,y0: 0,v...
by Stargate38
Mon Feb 24, 2014 6:50 pm
Forum: Gravity Simulator
Topic: Strange effects of using negative masses
Replies: 0
Views: 15486

Strange effects of using negative masses

I was just messing around with the gravity exponent and I found something weird (Click the primary and select "View world from it"): Gravity Fun at TestTubeGames.com: [ForceG: 4,Qual: 1,Zoom: 1,xSet: 0,ySet: 0], [x0: 0,y0: 0,vx: 0,vy: 0.3,t0: 0,who: 2,m: 7500,c: 0], [x0: 125,y0: 0,vx: 0,vy: 15,t0: 0...
by Stargate38
Wed Feb 19, 2014 6:02 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 134577

Re: Suggestions! (new)

I like the collisions feature, but it seems there's a bug. It only works with the r^-2 gravity law. Can you please fix that?
by Stargate38
Tue Jan 28, 2014 9:01 pm
Forum: Gravity Simulator
Topic: Calling all Suggestions
Replies: 124
Views: 62551

Flash Version is way out of date

When are you going to update the Flash version? It really needs the custom law-changing feature that the Unity version has. I haven't been able to get the Unity version to work, even with the stuff you PMd me.