## Search found 75 matches

Sun Apr 19, 2015 5:12 pm
Forum: General Chat
Topic: Electromagnetic Simulator
Replies: 6
Views: 16331

### Electromagnetic Simulator

I was just thinking that, just as this site has a game in which we can simulate planetary orbits using different equations for gravity, it would be cool if this site had a game in which we could simulate atoms and molecules using different equations for electricity and magnetism. I mean I wonder how...
Wed Apr 01, 2015 10:42 am
Forum: General Chat
Topic: Imaginary Force
Replies: 3
Views: 11163

### Imaginary Force

I was just thinking about how when a force is applied to an object it causes an acceleration to the object and the acceleration is directly proportional to the force. I was wondering how would an object accelerate if an imaginary amount of force was applied to it?
Sun Dec 21, 2014 9:07 pm
Forum: Gravity Simulator
Topic: Interesting gravity laws
Replies: 22
Views: 33645

### Re: Interesting gravity laws

sin(4*(log(r)/log(1.6)))/(r^3) produces star shaped orbits. Asteroid in Star shaped orbit.png (61.81 KiB) Viewed 9764 times
I found that it's possible for a moon to orbit a planet using this law. sin(4(log(r)log(1.6)))(r^3).png (106.53 KiB) Viewed 9764 times
Fri Dec 12, 2014 12:21 am
Forum: Gravity Simulator
Topic: r^-3=/=(r^-3) in the simulation
Replies: 8
Views: 15203

### Re: r^-3=/=(r^-3) in the simulation

I tried using (2^-r)*(r^-3) using the full version and it did not produce stable orbits.
Thu Dec 11, 2014 3:44 pm
Forum: Gravity Simulator
Topic: r^-3=/=(r^-3) in the simulation
Replies: 8
Views: 15203

### Re: r^-3=/=(r^-3) in the simulation

I don't think I have the full version of the sim. How do I get the full version?
Thu Dec 11, 2014 1:43 pm
Forum: Gravity Simulator
Topic: r^-3=/=(r^-3) in the simulation
Replies: 8
Views: 15203

### Re: r^-3=/=(r^-3) in the simulation

I tried using the code "Gravity Fun at TestTubeGames.com: [ForceGr: r^-3], [x0: -125,y0: 0,vx: 0,vy: 0,t0: 0,who: 2,m: 1000,c: 2]" and got r^-3.png using "Gravity Fun at TestTubeGames.com: [ForceGr: (r^-3)], [x0: -125,y0: 0,vx: 0,vy: 0,t0: 0,who: 2,m: 1000,c: 2]" I got (r^-3).png I know that if (r^-...
Wed Dec 10, 2014 1:00 pm
Forum: Gravity Simulator
Topic: r^-3=/=(r^-3) in the simulation
Replies: 8
Views: 15203

### r^-3=/=(r^-3) in the simulation

I was using the simulator and found that when I put in r^-3 it did not produce stable orbits while when I put in (r^-3) it produced stable orbits even though r^-3 should be the same as (r^-3) as both are ways to express the inverse cube law. I was just wondering why is it that typing in r^-3 and (r^...
Sat Oct 18, 2014 11:52 pm
Forum: Gravity Simulator
Topic: Exponential Laws
Replies: 2
Views: 9908

### Re: Exponential Laws

I wonder what kind of orbits (r^(-3))*(e^(-r)) would produce as that would multiply an inverse law by an exponential law.
Thu Oct 16, 2014 11:44 pm
Forum: Gravity Simulator
Topic: Exponential Laws
Replies: 2
Views: 9908

### Exponential Laws

I tried simulating planetary orbits using exponential laws such as, e^(-r), and e^(-3r), and 2^(-r) and found that they produce stable orbits in the form of flower shaped orbits. I think it's interesting that the exponential laws produce stable orbits while most of the inverse laws don't produce sta...
Fri Jul 11, 2014 9:29 pm
Forum: Gravity Simulator
Topic: Negative Mass
Replies: 17
Views: 20006

### Re: Negative Mass

One of the things I also tried doing with negative mass is I tried using a negative mass planet to accelerate a positive mass planet out of orbit before deleting the negative mass planet and using another star to capture the planet. I found that in order to get the moving planet to orbit a star afte...