Search found 1141 matches

by testtubegames
Sat Jun 15, 2013 12:45 am
Forum: Velocity Raptor
Topic: Raptor clock bug
Replies: 1
Views: 16425

Re: Raptor clock bug

Whoa, nice catch. I'm surprised I didn't notice that... and equally surprised that someone did! Thanks for pointing that out -- It'll be a very easy fix.

Edit: Fixed!
by testtubegames
Fri Jun 14, 2013 1:45 am
Forum: Electric Shocktopus
Topic: Stupid jerk.
Replies: 3
Views: 13054

Re: Stupid jerk.

Why, you're very welcome! It's been so neat to see all the creations brewing in the forum (from 19683's Agent Higgs levels, to ARP's gravity musings, to your rad Shockto-level)... how could I *not* post about this?
by testtubegames
Fri Jun 14, 2013 1:40 am
Forum: Gravity Simulator
Topic: Fun with Large Elipses
Replies: 2
Views: 5777

Re: Fun with Large Elipses

Yikes! I fear the 'speed up' button I'm adding to the update will be powerless against you! (As the creator of the sim, I'm determined to see this ellipse through, though! Just you wait. ...and wait...) Edit: I just remembered, the sim only runs when it is the browser tab in focus. Oh dear. New edit...
by testtubegames
Fri Jun 14, 2013 1:37 am
Forum: Gravity Simulator
Topic: Modeling "Dynamical Relaxation"
Replies: 1
Views: 5047

Re: Modeling "Dynamical Relaxation"

Interesting. I've heard of things getting thrown out of galaxies, but never of this phenomenon by name. In the simulation you ran, I have to agree, it does seem to be happening. You end up with a tightly bound, whirling ball of the leftover planets. In the update, I'm planning on not only having the...
by testtubegames
Fri Jun 14, 2013 1:29 am
Forum: Agent Higgs
Topic: Need a Hint?
Replies: 67
Views: 180741

Re: Need a Hint?

For 2-21:

Move the Muon Neutrino only once.
by testtubegames
Fri Jun 14, 2013 1:26 am
Forum: Agent Higgs
Topic: 19683 creations MEGATHREAD
Replies: 16
Views: 57245

Re: 19683 creations MEGATHREAD

19683 wrote:Burnt Out: [Burnt Out:0:zzzzzzzzzzzzzzzzmzzzzzzzezzzzzzzahzzzzzzzzzzzzzz7h]

Perfect: NOT 3 :lol:
Ha, that's great! I love how his face gets all burned, despite the fact he's really far away.

And while not a vast improvement, I did manage to get Oscillator in 27 moves.
by testtubegames
Wed Jun 12, 2013 10:26 pm
Forum: Agent Higgs
Topic: 19683 creations MEGATHREAD
Replies: 16
Views: 57245

Re: 19683 creations MEGATHREAD

These are great! With every one of them, you gave me a nice "crap, how am I gonna do this one" moment. Here's some updates for "bests": Antineutrino -- Best score: 33 Annihilator -- Best scores: 10 Traffic Jam -- Best scores: 37 (I'm with you on that one... seems hard to beat) Cr...
by testtubegames
Wed Jun 12, 2013 9:44 pm
Forum: Agent Higgs
Topic: ?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!
Replies: 3
Views: 24318

Re: ?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!

Yeah, I was very confused the first time I saw that. Turns out it is just a bit o' trickery in the level code. In the long string of letters, h's (unsurprisingly) stand for "Higgs". There are two of them in this level. However, the game is only set up to draw one Higgs -- so the second one...
by testtubegames
Wed Jun 12, 2013 4:16 pm
Forum: Velocity Raptor
Topic: "I'm stuck on Level..."
Replies: 18
Views: 59030

"I'm stuck on Level..."

The Megathread for Velocity Raptor help. Can't make it past a level? Looking for tips? Post below:
by testtubegames
Wed Jun 12, 2013 4:14 pm
Forum: Agent Higgs
Topic: Level 21
Replies: 1
Views: 21675

Re: Level 21

hint moved to the new megathread:
viewtopic.php?f=5&t=51&p=229#p229