Search found 585 matches
- Tue Jul 15, 2014 4:19 pm
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40851
Re: GSim 0.30.01
By get bigger, I meant the way things don't decrease their size at the same rate as the grid, so you can see them better, but sometimes this makes it hard to see where they'll collide this way, so I want a way to turn it off so their relative size stays the same (I wasn't talking about screen size)....
- Mon Jul 14, 2014 4:11 pm
- Forum: Agent Higgs
- Topic: Need a Hint?
- Replies: 67
- Views: 187826
Re: Need a Hint?
4-2
- Fri Jul 11, 2014 4:52 pm
- Forum: Gravity Simulator
- Topic: Exfret's Master List of Suggestions Small and Large
- Replies: 2
- Views: 8477
Exfret's Master List of Suggestions Small and Large
New Features …Would be a cool Gravity-related feature -Tides & Tidal locking -Actual 3D display, etc. -Different geometries (hyperbolic, elliptic, loop, möbius strip, klein bottle, toroidal, etc.) -Gravity waves -Custom accretion disks -Friction …Would be informative -Tutorial (for any yet and f...
- Fri Jul 11, 2014 2:24 pm
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40851
Re: GSim 0.30.01
Well, that didn't matter much, cuz at 0.1x speed, I was getting much smaller black holes. Are the masses randomized, or just the positions and speeds?
- Fri Jul 11, 2014 2:17 pm
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40851
Re: GSim 0.30.01
Oh and player-made wiki?
- Fri Jul 11, 2014 1:48 pm
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40851
Re: GSim 0.30.01
Dun dun duuuun. (Just adding sound effects).NealCruco wrote:I found a small bug. Tab hides the UI, right? Well, it doesn't hide the sfx button.
- Fri Jul 11, 2014 11:40 am
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40851
Re: GSim 0.30.01
Another bug: Stuff is merging when merge is off (I'm on protoplanetary disk w/ c low, so you may just have to add in non-merging for black holes, at least until whatever is merging w/ the black hole gets to its center). And Yet another bug: I keep on trying planetary disk with c=10, but I get a diff...
- Fri Jul 11, 2014 11:32 am
- Forum: Gravity Simulator
- Topic: Gravity Art Megathread
- Replies: 61
- Views: 197103
Wittle teeny bwack holw
For the first use 10 (I think) as the speed of light, and for the second, use 2. Ahh, it's so CUTE! Gravity Fun at TestTubeGames.com: [ForceGr: r^(-2),Qual: 1,Zoom: 5.306336,xSet: -69.82347,ySet: -97.1174], [x0: 91.40017,y0: 97.05379,vx: -0.09,vy: 2.31,t0: 0,who: 3,m: 0,c: 0], [x0: 70,y0: 97.5,vx: 0...
- Fri Jul 11, 2014 11:06 am
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40851
Re: GSim 0.30.01
Bug: When I set the speed of light to one and make a star, the whole screen turns black. Edit: Just zoomed out. It's not a bug... -Also, could you have make the ability to turn off making things larger when you zoom out. It gets annoying sometimes. Especially when the Black Hole encompasses most of ...
- Thu Jul 10, 2014 10:38 am
- Forum: ...and the rest
- Topic: Idea for a circuit game
- Replies: 8
- Views: 32775
Re: Idea for a circuit game
Controlling a that uses your charge to move and electrify things? Electromagnets? Static electricity/charges?