Search found 197 matches

by NealCruco
Thu May 15, 2014 12:17 pm
Forum: Gravity Simulator
Topic: GSim 0.29.01 & 0.29.02
Replies: 25
Views: 36152

Re: GSim 0.29.01 & 0.29.02

The updater worked for me (at last). Awesome new menu screen!
Edit: Oops, looks like we've got a cosmetic error on the menu screen. Picture attached.
by NealCruco
Fri May 09, 2014 11:30 pm
Forum: Gravity Simulator
Topic: GSim 0.28.01
Replies: 13
Views: 24298

Re: GSim 0.28.01

Auto-updater failed to work for me as well. The game crashed upon loading. I took a quick look at the generated files, and it seems that the game was complaining about access violations and corrupted files. But I downloaded it manually, so all's good.
by NealCruco
Thu Apr 17, 2014 4:18 pm
Forum: Gravity Simulator
Topic: GSim 0.27.01
Replies: 10
Views: 20980

Re: GSim 0.27.01

I couldn't try the auto-updater, because 0.26.03 never worked for me. But I updated manually, and the game looks terrific! Great job!
by NealCruco
Mon Apr 14, 2014 2:03 pm
Forum: Gravity Simulator
Topic: GSim 0.26.03
Replies: 11
Views: 14834

Re: GSim 0.26.03

Ok, thanks.
Is there a way I can get 0.26.02? It's better to have an outdated, working version than an up-to-date, non-working version.
by NealCruco
Thu Apr 10, 2014 11:19 pm
Forum: Gravity Simulator
Topic: GSim 0.26.03
Replies: 11
Views: 14834

Re: GSim 0.26.03

I launched 0.26.02 and was notified of the update. After updating, I was asked to restart the game. I did. After the Unity screen disappeared, the screen went black and the program froze up while using half my CPU. I tried killing the process and restarting again. That didn't work. What's wrong? My ...
by NealCruco
Sat Apr 05, 2014 7:47 pm
Forum: General Chat
Topic: Who wants to play tic tac toe?
Replies: 13
Views: 17427

Re: Who wants to play tic tac toe?

I see. Still a good game.
by NealCruco
Sat Apr 05, 2014 12:23 pm
Forum: General Chat
Topic: Who wants to play tic tac toe?
Replies: 13
Views: 17427

Re: Who wants to play tic tac toe?

It's...okay. An enjoyable time-killer. (And don't worry, the sprites are great.) However, it doesn't detect ties, and the AI makes stupid decisions sometimes. Winning isn't hard. But it's definitely a promising game!
by NealCruco
Fri Apr 04, 2014 11:30 pm
Forum: Gravity Simulator
Topic: Gravity Art Megathread
Replies: 61
Views: 189324

Re: Gravity Art Megathread

Not really my creation, but use a force law of r^10, then find the example with two stars and an asteroid. Let it run, and...
by NealCruco
Tue Apr 01, 2014 4:14 pm
Forum: Gravity Simulator
Topic: GSim 0.26.02
Replies: 5
Views: 11939

Re: GSim 0.26.02

A big improvement! I think I can stop using the web version now. I haven't encountered any of the bugs I reported previously. And there are just so many improvements from the previous version. Great job!
I do think the grid should be on by default, though.
by NealCruco
Sat Mar 29, 2014 12:09 am
Forum: Gravity Simulator
Topic: Alpha in the Wild!
Replies: 19
Views: 24207

Re: Alpha in the Wild!

wtg62: 720x480? That isn't an option in the config window. The only size that I've found to work well is 640x400. It doesn't show either bug. But that's too small to play easily- even smaller than the web version. I'll be sticking to that until these issues are fixed. Make the TTG button open a wind...