Search found 174 matches

by wtg62
Wed Oct 15, 2014 10:53 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 259510

Re: Suggestions! (new)

Sounds good to me, and yes, I'd like it written next to the "absolute velocity." :lol:
by wtg62
Fri Oct 10, 2014 6:17 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 259510

Re: Suggestions! (new)

May I suggest implementing a display of relative velocity for a planet? What I mean is, if you're tracking a planet (be it in ptolemy mode, lagrange mode, or normal tracking mode), if you click on something else, it shows not only its speed relative to the grid, but to the planet you're tracking. If...
by wtg62
Fri Sep 05, 2014 11:12 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 259510

Re: Suggestions! (new)

Yep, sounds about right.
by wtg62
Wed Sep 03, 2014 11:43 pm
Forum: Gravity Simulator
Topic: Priorities
Replies: 48
Views: 86402

Re: Priorities

I was aware.
Just thought *maybe* would add some convenience.
by wtg62
Wed Sep 03, 2014 7:19 pm
Forum: General Chat
Topic: Random Google Thing (RGT)
Replies: 12
Views: 21281

Re: Random Google Thing (RGT)

Sorry to bump, just had to say I found this interesting.
I had no clue Google could operate on 1024-bit variables.
by wtg62
Wed Sep 03, 2014 7:14 pm
Forum: Gravity Simulator
Topic: Priorities
Replies: 48
Views: 86402

Re: Priorities

Save slots. Yes. Maybe have GSim save our simulations as .txt files?
by wtg62
Wed Sep 03, 2014 7:09 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 259510

Re: Suggestions! (new)

Yeah, while on the topic of zooming, I feel like we can't zoom out enough!

Also, I'm not too sure this has been suggested, but, maybe allow us to start at a certain desired epoch instead of 0?
by wtg62
Fri Aug 01, 2014 3:14 pm
Forum: Gravity Simulator
Topic: GSim 0.30.01
Replies: 27
Views: 40811

Re: GSim 0.30.01

Found a bug.

When trying to select dust and spawn in dust, nothing happens.
Then when you try to spawn something else (i.e. an asteroid), nothing happens either.

Seems selecting dust makes it so you can't spawn anything.
by wtg62
Fri Jun 06, 2014 11:19 am
Forum: Gravity Simulator
Topic: Relativity?
Replies: 15
Views: 23252

Re: Relativity?

What about lensing effects? And space-time expansion so we can have red-shift. Or, we could just have optional Doppler effects while in Ptolemy mode. I think gravitational lensing effects would require a shader of some sort. Since we are dealing with 3d gravity displayed on a 2d plane, it would mak...
by wtg62
Tue May 27, 2014 6:09 pm
Forum: General Chat
Topic: The 'Hello' Thread
Replies: 46
Views: 167910

Re: The 'Hello' Thread

exfret wrote:I wonder what Treavis thinks of this.
This whole time I've been calling you █████.
That's right. You are 5 blocks.