Search found 174 matches
- Wed Oct 15, 2014 10:53 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 259751
Re: Suggestions! (new)
Sounds good to me, and yes, I'd like it written next to the "absolute velocity."
- Fri Oct 10, 2014 6:17 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 259751
Re: Suggestions! (new)
May I suggest implementing a display of relative velocity for a planet? What I mean is, if you're tracking a planet (be it in ptolemy mode, lagrange mode, or normal tracking mode), if you click on something else, it shows not only its speed relative to the grid, but to the planet you're tracking. If...
- Fri Sep 05, 2014 11:12 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 259751
Re: Suggestions! (new)
Yep, sounds about right.
- Wed Sep 03, 2014 11:43 pm
- Forum: Gravity Simulator
- Topic: Priorities
- Replies: 48
- Views: 86443
Re: Priorities
I was aware.
Just thought *maybe* would add some convenience.
Just thought *maybe* would add some convenience.
- Wed Sep 03, 2014 7:19 pm
- Forum: General Chat
- Topic: Random Google Thing (RGT)
- Replies: 12
- Views: 21286
Re: Random Google Thing (RGT)
Sorry to bump, just had to say I found this interesting.
I had no clue Google could operate on 1024-bit variables.
I had no clue Google could operate on 1024-bit variables.
- Wed Sep 03, 2014 7:14 pm
- Forum: Gravity Simulator
- Topic: Priorities
- Replies: 48
- Views: 86443
Re: Priorities
Save slots. Yes. Maybe have GSim save our simulations as .txt files?
- Wed Sep 03, 2014 7:09 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 259751
Re: Suggestions! (new)
Yeah, while on the topic of zooming, I feel like we can't zoom out enough!
Also, I'm not too sure this has been suggested, but, maybe allow us to start at a certain desired epoch instead of 0?
Also, I'm not too sure this has been suggested, but, maybe allow us to start at a certain desired epoch instead of 0?
- Fri Aug 01, 2014 3:14 pm
- Forum: Gravity Simulator
- Topic: GSim 0.30.01
- Replies: 27
- Views: 40824
Re: GSim 0.30.01
Found a bug.
When trying to select dust and spawn in dust, nothing happens.
Then when you try to spawn something else (i.e. an asteroid), nothing happens either.
Seems selecting dust makes it so you can't spawn anything.
When trying to select dust and spawn in dust, nothing happens.
Then when you try to spawn something else (i.e. an asteroid), nothing happens either.
Seems selecting dust makes it so you can't spawn anything.
- Fri Jun 06, 2014 11:19 am
- Forum: Gravity Simulator
- Topic: Relativity?
- Replies: 15
- Views: 23274
Re: Relativity?
What about lensing effects? And space-time expansion so we can have red-shift. Or, we could just have optional Doppler effects while in Ptolemy mode. I think gravitational lensing effects would require a shader of some sort. Since we are dealing with 3d gravity displayed on a 2d plane, it would mak...
- Tue May 27, 2014 6:09 pm
- Forum: General Chat
- Topic: The 'Hello' Thread
- Replies: 46
- Views: 168945
Re: The 'Hello' Thread
This whole time I've been calling you █████.exfret wrote:I wonder what Treavis thinks of this.
That's right. You are 5 blocks.