Search found 151 matches
- Fri Aug 16, 2013 7:32 pm
- Forum: Gravity Simulator
- Topic: Asteroid Smasher
- Replies: 2
- Views: 6190
Re: Asteroid Smasher
Asteroid smasher 2: [ForceG: 0,Qual: 1,Zoom: 0.3,xSet: 0,ySet: 0],[X0: 0, Y0:-390,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-380,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-370,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-360,vx: 0,vy: 0,t0: 0,who: 3,m: 0],[X0: 0, Y0:-350,vx: 0,vy: 0,t0: 0,who: 3,m: 0]...
- Fri Aug 16, 2013 7:22 pm
- Forum: General Chat
- Topic: Welcome!
- Replies: 37
- Views: 53100
Re: Welcome!
Nice Forum! :D I came here after finding your Gravity Simulator, since I was searching for a simulator that has a variable gravity exponent. I was amazed at how r^1 worked. All objects have the same orbital period, but if there are more than 2 objects, one will be sent spiraling outwards, then afte...
- Tue Aug 13, 2013 6:03 pm
- Forum: Electric Shocktopus
- Topic: What happened to the water
- Replies: 3
- Views: 7889
Re: What happened to the water
Just to clarify :
Ideas :
1: WATER
2: Water Friction
3: Water as a dielectric
4: Dielectric breakdown
Ideas :
1: WATER
2: Water Friction
3: Water as a dielectric
4: Dielectric breakdown
- Tue Aug 13, 2013 5:51 pm
- Forum: Electric Shocktopus
- Topic: What happened to the water
- Replies: 3
- Views: 7889
What happened to the water
:Sh I'm an OCTOPUS! I want WATER! Give me water NOW! :!: :Sh :He's right! We should add water levels! :!: :H :Sh I could swim! We could add water friction! Dielectrics! Dielectric breakdown! :!: :Sh What do YOU think? :Sh My name is Electric Shoctopus :Sh , and I approve this message! :!: :Sh :H My...
- Tue Aug 13, 2013 5:32 pm
- Forum: Velocity Raptor
- Topic: Level Creation Megathread
- Replies: 55
- Views: 151329
Re: Level Creation Megathread
Whew! Beaten! Seen view, too. And luckily it didn't kill my computer, though it got close. Yeah, the bullets can do some strange things (some glitchy, some not). I like the superluminal motion you set up. Anything over 2.7 mph for the bullets, I've found, tends to get glitchy. (Not to mention when ...
- Thu Aug 08, 2013 3:56 pm
- Forum: Velocity Raptor
- Topic: Series of Levels
- Replies: 57
- Views: 165761
Re: Series of Levels
I'm stuck on anvil glacier.
- Thu Aug 08, 2013 3:09 pm
- Forum: Velocity Raptor
- Topic: Level Creation Megathread
- Replies: 55
- Views: 151329
Re: The speed of light is 1 tile per .7 seconds.
[Do not attempt to beat this level., [o,o,o,o,f-15-12,t-4-2.1,t-4-1.4000000000000001,t-4-0.7000000000000001,t-4-0,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,x,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.8-2;o,o,o,o,o,o,o,o,o,o,o,o,o,o,...
- Thu Aug 08, 2013 10:09 am
- Forum: Velocity Raptor
- Topic: Level Creation Megathread
- Replies: 55
- Views: 151329
Re: The speed of light is 1 tile per .7 seconds.
[Do not attempt to beat this level., [o,o,o,o,f-15-12,t-4-2.1,t-4-1.4000000000000001,t-4-0.7000000000000001,t-4-0,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,o,o,o,f-15-12,o,o,o,o,o,o,o,o,o,o;o,x,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.8-2;o,o,o,o,o,o,o,o,o,o,o,o,o,o,...
- Mon Aug 05, 2013 6:17 pm
- Forum: Gravity Simulator
- Topic: Calling all Suggestions
- Replies: 124
- Views: 145580
Re: Calling all Suggestions
I'm liking all of the ideas. Can't wait to finish up Shocktopus so I can work more on this! C) I never said it was easy, but nothing worth doing ever is. Right? Fine, you don't have to do full on, maybe just near the black hole. If it makes it easier, you can use tons of approximations. Just do som...
- Sun Aug 04, 2013 9:58 am
- Forum: Gravity Simulator
- Topic: Calling all Suggestions
- Replies: 124
- Views: 145580
Re: Calling all Suggestions
Suggestion #1 is less a "gravity" suggestion and more a "graphic" suggestion. How about specifying the trail properties of each object -- e.g. color, length, velocity sensitive saturation, etc. Suggestion #2: Allow suns (who=1 objects) to move. Although there wouldn't be much mo...