Search found 151 matches
- Sat Aug 03, 2013 9:59 pm
- Forum: Agent Higgs
- Topic: 19683 Creations (I-Phone Only)
- Replies: 9
- Views: 38968
Re: 19683 Creations (I-Phone Only)
Triple Tau Trouble 3 (Best score: 90): Top row: X,X,X,X,(decay),(wood box),v(mu) Row 2: anti-T,(6 metal boxes) Row 3: X,X,X,e-,(3 metal boxes) Row 4: X,X,anti-T,(4 metal boxes) Row 5: X,anti-mu,X,(3 metal boxes), :H Row 6: X,X,X,anti-T,(3 metal boxes) Row 7: X,X,X,(3 metal boxes),X Bottom row: v(t),...
- Sat Aug 03, 2013 9:31 pm
- Forum: Agent Higgs
- Topic: 19683 Creations (I-Phone Only)
- Replies: 9
- Views: 38968
Re: 19683 Creations (I-Phone Only)
19683, I got a chance to try out a couple of these levels myself. I quite enjoyed the Triple Tau Troubles -- which were frustrating (all those Taus!) yet doable. I got them both down to 45 moves -- since I used the same method for them. The only difference I noticed was a single crate, which didn't...
- Fri Aug 02, 2013 8:20 pm
- Forum: Gravity Simulator
- Topic: The fractal universe
- Replies: 6
- Views: 9765
Re: The fractal universe
Awesome!
Of course, over time it decays.
Of course, over time it decays.
- Fri Aug 02, 2013 8:16 pm
- Forum: Agent Higgs
- Topic: Updating Apps
- Replies: 2
- Views: 25095
Updating Apps
I :Had a few questions.
When quarks come out, will I :Have to reload Agent to get quarks? Also, will reloading reset my progress?
When quarks come out, will I :Have to reload Agent to get quarks? Also, will reloading reset my progress?
- Fri Aug 02, 2013 8:11 pm
- Forum: Agent Higgs
- Topic: Need a Hint?
- Replies: 67
- Views: 187302
Re: Need a Hint?
Still stuck.testtubegames wrote:My hint for this one (4-16) is to cover Higgs with a Tau. (They stop right on him, after all, which makes it easier to get him with them than with the neutrino.) it can be a bit challenging lining things up - so that you don't end up stuck or just looping the neutrino around.
- Fri Aug 02, 2013 8:00 pm
- Forum: Gravity Simulator
- Topic: Calling all Suggestions
- Replies: 124
- Views: 146438
Re: Calling all Suggestions
Suggestion #1 is less a "gravity" suggestion and more a "graphic" suggestion. How about specifying the trail properties of each object -- e.g. color, length, velocity sensitive saturation, etc. Suggestion #2: Allow suns (who=1 objects) to move. Although there wouldn't be much mo...
- Wed Jul 10, 2013 12:22 pm
- Forum: Gravity Simulator
- Topic: Challenge: Lagrange Points
- Replies: 16
- Views: 21814
Challenge: Lagrange Points
Try to put an asteroid at each Lagrange point of a star-planet system. Try to make them as stable as possible.
- Wed Jul 10, 2013 12:07 pm
- Forum: Agent Higgs
- Topic: 19683 Creations (I-Phone Only)
- Replies: 9
- Views: 38968
Re: 19683 Creations (I-Phone Only)
Totally Tau (Best score: 61): Top row: X,X,(decay),(4 metal boxes) Row 2: anti-T,(4 metal boxes),anti-T,(metal box) Row 3: X,X,e-,(2 metal boxes),anti-mu,(metal box) Row 4: X,X,anti-T,(2 metal boxes),X,(metal box) Row 5: X,anti-mu,v(mu),(2 metal boxes),anti-mu,(metal box) Row 6: X,X,X,(2 metal boxes...
- Wed Jul 10, 2013 9:37 am
- Forum: Agent Higgs
- Topic: Imaginary Color Charge
- Replies: 3
- Views: 26982
Re: Imaginary Color Charge
That's a really neat question. It seems strange at first to see 'imaginary' charges, and I'll be the first to say I'm not an entire expert on the intricacies of gluons. It seems to me, though, that this is more or less mathematical bookkeeping. Without getting in to too much detail.... You see the ...
- Wed Jul 10, 2013 9:32 am
- Forum: Agent Higgs
- Topic: Quarks
- Replies: 11
- Views: 53931
Re: Quarks
Anyway, I personally think a game based around quarks would best fit outside of higgs. The goal of getting to a certain spot isn't nearly as interesting when you have on your hands the possibility for complicated things such as making nuclei! I do see a problem though. Would this bypass things such...