You could make a sub-microscopic handbag using nanotechnology.
It would cost about a billion dollars.
Search found 151 matches
- Fri Jun 07, 2013 1:29 pm
- Forum: General Chat
- Topic: This makes sense...
- Replies: 5
- Views: 9996
- Fri Jun 07, 2013 12:50 pm
- Forum: Velocity Raptor
- Topic: New Levels
- Replies: 8
- Views: 20917
New Levels
It would be cool if you added more levels to velocity raptor.
Maybe you can add photons (light particles), mirrors, and detectors.
Maybe you can add photons (light particles), mirrors, and detectors.
- Fri Jun 07, 2013 12:46 pm
- Forum: ...and the rest
- Topic: Evolution Simulator
- Replies: 31
- Views: 114423
Re: Evolution Simulator
Since I'm apparently easy-to-distract... this evening I made a quick prototype of this game style. Very, very basic, just enemies that come in and have a path that evolves from one round to the next. There's even a 'goal' they're 'trying' to get to. The best path each round is shown in green, and t...
- Fri Jun 07, 2013 11:43 am
- Forum: Gravity Simulator
- Topic: Calling all Suggestions
- Replies: 124
- Views: 146108
Re: Calling all Suggestions
Well put. I came across a pretty nice video today about the Lagrange Points, in fact: http://flip.it/wyxP6 The video is by Sixty Symbols (who've made a slew of physics videos). It's a nice breakdown of what LP's are and why they're important. Thanks, I watched the video and it was very helpful :)
- Fri Jun 07, 2013 11:27 am
- Forum: General Chat
- Topic: Welcome!
- Replies: 37
- Views: 53363
Re: Welcome!
Which code is used to program these games?
C++?
C++?
- Thu Jun 06, 2013 6:52 pm
- Forum: Gravity Simulator
- Topic: Calling all Suggestions
- Replies: 124
- Views: 146108
Re: Calling all Suggestions
You're right.A Random Player wrote:For a GR game, I think a sequel to Velocity Raptor might be cool instead. (It's already relativity!)
I made a thread about GR there.
- Thu Jun 06, 2013 6:29 pm
- Forum: General Chat
- Topic: Welcome!
- Replies: 37
- Views: 53363
Re: Welcome!
I love wolfram alpha.A Random Player wrote:Heh, when I saw your username, I actually recognized that the number had some meaning, but didn't remember what. Then I put it into wolfram alpha, which immediately gave me 3^9, and realized I should have known that.
I made a cool shape by entering (x^4)+(y^4)=1
- Thu Jun 06, 2013 5:09 pm
- Forum: Gravity Simulator
- Topic: r^-5 "Orbital Decay"?
- Replies: 22
- Views: 49736
Re: r^-5 "Orbital Decay"?
Huh. That's kind of cool. Is there any "opposite" to that? A law to the power of a positive number that is also unstable? Is this like positive and negative, having a border where below that everything is stable and above is unstable; or is it just numbers between something and -3 that cr...
- Thu Jun 06, 2013 5:02 pm
- Forum: Velocity Raptor
- Topic: General Relativity
- Replies: 3
- Views: 14762
General Relativity
Velocity Raptor has made special relativity so intutive. Making a similar game for general relativity would be awesome.
For more info, see http://casa.colorado.edu/~ajsh/home.html
For more info, see http://casa.colorado.edu/~ajsh/home.html
- Thu Jun 06, 2013 4:55 pm
- Forum: Electric Shocktopus
- Topic: Who else is a playtester?
- Replies: 4
- Views: 9072
Re: Who else is a playtester?
I'm thinking about being a playtester...
I'll send an email when I decide.
I'll send an email when I decide.