Search found 80 matches
- Thu Jun 26, 2014 5:33 pm
- Forum: Gravity Simulator
- Topic: Negative Mass
- Replies: 17
- Views: 29587
Re: Negative Mass
I found that if I put a negative mass planet in orbit around a positive mass star the system did not seem to accelerate.
- Thu Jun 12, 2014 9:01 pm
- Forum: Gravity Simulator
- Topic: Gravity Art Megathread
- Replies: 61
- Views: 188755
Re: Gravity Art Megathread
Gravity Fun at TestTubeGames.com: [ForceGr: r^(0),Qual: 1,Zoom: 1,xSet: 52.49999,ySet: 193.3331], [x0: -125,y0: 200,vx: 0,vy: 0,t0: 0,who: 2,m: 100,c: 2], [x0: -125,y0: 177.5,vx: 0,vy: 0,t0: 0,who: 2,m: 100,c: 2], [x0: -125,y0: 152.5,vx: 0,vy: 0,t0: 0,who: 2,m: 100,c: 2], [x0: -125,y0: 125,vx: 0,vy...
- Wed Jun 04, 2014 11:08 pm
- Forum: Gravity Simulator
- Topic: Relativity?
- Replies: 15
- Views: 23185
Re: Relativity?
In addition to black holes I think wormholes would make a good addition to the gravity simulator.
- Thu May 29, 2014 4:35 pm
- Forum: Gravity Simulator
- Topic: Priorities
- Replies: 48
- Views: 86121
Re: Priorities
I think the ability to adjust the number of dimensions in the game would be nice.
- Sat May 24, 2014 11:31 pm
- Forum: Gravity Simulator
- Topic: Gravitons and Gravity
- Replies: 3
- Views: 7186
Gravitons and Gravity
I was just wondering if Gravitons exist would they be affected by Gravity and interact with other Gravitons?
- Wed May 21, 2014 12:56 am
- Forum: Gravity Simulator
- Topic: Negative Mass
- Replies: 17
- Views: 29587
Negative Mass
I was running some simulations with negative mass and found some interesting properties regarding negative mass. I found that negative mass is attracted to positive mass but positive mass is repelled by negative mass. When I made two objects of equal and opposite mass that initially weren't moving t...
- Tue May 20, 2014 12:59 am
- Forum: General Chat
- Topic: The 'Hello' Thread
- Replies: 46
- Views: 165110
Re: The 'Hello' Thread
Hey My name is Anders. I found this site from the higher dimensions forum. The other members of the forum used your planetary simulator to simulate planetary orbits using different inverse laws that would be the laws that universes with other numbers of dimensions would have. Unfortunately inverse c...
- Sun May 18, 2014 10:45 pm
- Forum: Gravity Simulator
- Topic: Interesting gravity laws
- Replies: 22
- Views: 45690
Re: Interesting gravity laws
I tried sending in a smaller planet to try to destabilize a planet orbiting with 1/r^2.9 and the larger planet continued to move with harmonic motion even when I crashed the smaller planet into it. I also gave one planet a pair of moons that were 1/10th it's size using 1/r and the moons were able to...
- Fri May 16, 2014 8:48 pm
- Forum: Gravity Simulator
- Topic: Interesting gravity laws
- Replies: 22
- Views: 45690
Re: Interesting gravity laws
I first looked at the orbits of planets using different inverse laws. 1/r^2 produces elliptical orbits and seems to be the only inverse law to produce elliptical orbits. 1/r produces flower shaped orbits. I tried to get stable orbits with 1/r^3 but I couldn't :( r^3 produces flower shaped orbits and...
- Thu May 15, 2014 6:18 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 257992
Re: Suggestions! (new)
Being able to adjust the number of dimensions would be nice. I would like to be able to see rather planets orbit the same way using varying inverse laws if the number of dimensions is different. In 4d it's possible to have a double rotation rather than just a single rotation so I want to see if that...