Whoa, nice catch. I'm surprised I didn't notice that... and equally surprised that someone did! Thanks for pointing that out -- It'll be a very easy fix.
Edit: Fixed!
Search found 1141 matches
- Sat Jun 15, 2013 12:45 am
- Forum: Velocity Raptor
- Topic: Raptor clock bug
- Replies: 1
- Views: 16648
- Fri Jun 14, 2013 1:45 am
- Forum: Electric Shocktopus
- Topic: Stupid jerk.
- Replies: 3
- Views: 13082
Re: Stupid jerk.
Why, you're very welcome! It's been so neat to see all the creations brewing in the forum (from 19683's Agent Higgs levels, to ARP's gravity musings, to your rad Shockto-level)... how could I *not* post about this?
- Fri Jun 14, 2013 1:40 am
- Forum: Gravity Simulator
- Topic: Fun with Large Elipses
- Replies: 2
- Views: 5789
Re: Fun with Large Elipses
Yikes! I fear the 'speed up' button I'm adding to the update will be powerless against you! (As the creator of the sim, I'm determined to see this ellipse through, though! Just you wait. ...and wait...) Edit: I just remembered, the sim only runs when it is the browser tab in focus. Oh dear. New edit...
- Fri Jun 14, 2013 1:37 am
- Forum: Gravity Simulator
- Topic: Modeling "Dynamical Relaxation"
- Replies: 1
- Views: 5063
Re: Modeling "Dynamical Relaxation"
Interesting. I've heard of things getting thrown out of galaxies, but never of this phenomenon by name. In the simulation you ran, I have to agree, it does seem to be happening. You end up with a tightly bound, whirling ball of the leftover planets. In the update, I'm planning on not only having the...
- Fri Jun 14, 2013 1:29 am
- Forum: Agent Higgs
- Topic: Need a Hint?
- Replies: 67
- Views: 182744
Re: Need a Hint?
For 2-21:
Move the Muon Neutrino only once.
Move the Muon Neutrino only once.
- Fri Jun 14, 2013 1:26 am
- Forum: Agent Higgs
- Topic: 19683 creations MEGATHREAD
- Replies: 16
- Views: 57963
Re: 19683 creations MEGATHREAD
Ha, that's great! I love how his face gets all burned, despite the fact he's really far away.19683 wrote:Burnt Out: [Burnt Out:0:zzzzzzzzzzzzzzzzmzzzzzzzezzzzzzzahzzzzzzzzzzzzzz7h]
Perfect: NOT 3
And while not a vast improvement, I did manage to get Oscillator in 27 moves.
- Wed Jun 12, 2013 10:26 pm
- Forum: Agent Higgs
- Topic: 19683 creations MEGATHREAD
- Replies: 16
- Views: 57963
Re: 19683 creations MEGATHREAD
These are great! With every one of them, you gave me a nice "crap, how am I gonna do this one" moment. Here's some updates for "bests": Antineutrino -- Best score: 33 Annihilator -- Best scores: 10 Traffic Jam -- Best scores: 37 (I'm with you on that one... seems hard to beat) Cr...
- Wed Jun 12, 2013 9:44 pm
- Forum: Agent Higgs
- Topic: ?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!
- Replies: 3
- Views: 24731
Re: ?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!
Yeah, I was very confused the first time I saw that. Turns out it is just a bit o' trickery in the level code. In the long string of letters, h's (unsurprisingly) stand for "Higgs". There are two of them in this level. However, the game is only set up to draw one Higgs -- so the second one...
- Wed Jun 12, 2013 4:16 pm
- Forum: Velocity Raptor
- Topic: "I'm stuck on Level..."
- Replies: 18
- Views: 59814
"I'm stuck on Level..."
The Megathread for Velocity Raptor help. Can't make it past a level? Looking for tips? Post below:
- Wed Jun 12, 2013 4:14 pm
- Forum: Agent Higgs
- Topic: Level 21
- Replies: 1
- Views: 22035
Re: Level 21
hint moved to the new megathread:
viewtopic.php?f=5&t=51&p=229#p229
viewtopic.php?f=5&t=51&p=229#p229