Search found 80 matches

by AlternateGravity
Thu Jun 26, 2014 5:33 pm
Forum: Gravity Simulator
Topic: Negative Mass
Replies: 17
Views: 29587

Re: Negative Mass

I found that if I put a negative mass planet in orbit around a positive mass star the system did not seem to accelerate.
by AlternateGravity
Thu Jun 12, 2014 9:01 pm
Forum: Gravity Simulator
Topic: Gravity Art Megathread
Replies: 61
Views: 188727

Re: Gravity Art Megathread

Gravity Fun at TestTubeGames.com: [ForceGr: r^(0),Qual: 1,Zoom: 1,xSet: 52.49999,ySet: 193.3331], [x0: -125,y0: 200,vx: 0,vy: 0,t0: 0,who: 2,m: 100,c: 2], [x0: -125,y0: 177.5,vx: 0,vy: 0,t0: 0,who: 2,m: 100,c: 2], [x0: -125,y0: 152.5,vx: 0,vy: 0,t0: 0,who: 2,m: 100,c: 2], [x0: -125,y0: 125,vx: 0,vy...
by AlternateGravity
Wed Jun 04, 2014 11:08 pm
Forum: Gravity Simulator
Topic: Relativity?
Replies: 15
Views: 23185

Re: Relativity?

In addition to black holes I think wormholes would make a good addition to the gravity simulator.
by AlternateGravity
Thu May 29, 2014 4:35 pm
Forum: Gravity Simulator
Topic: Priorities
Replies: 48
Views: 86121

Re: Priorities

I think the ability to adjust the number of dimensions in the game would be nice.
by AlternateGravity
Sat May 24, 2014 11:31 pm
Forum: Gravity Simulator
Topic: Gravitons and Gravity
Replies: 3
Views: 7186

Gravitons and Gravity

I was just wondering if Gravitons exist would they be affected by Gravity and interact with other Gravitons?
by AlternateGravity
Wed May 21, 2014 12:56 am
Forum: Gravity Simulator
Topic: Negative Mass
Replies: 17
Views: 29587

Negative Mass

I was running some simulations with negative mass and found some interesting properties regarding negative mass. I found that negative mass is attracted to positive mass but positive mass is repelled by negative mass. When I made two objects of equal and opposite mass that initially weren't moving t...
by AlternateGravity
Tue May 20, 2014 12:59 am
Forum: General Chat
Topic: The 'Hello' Thread
Replies: 46
Views: 165094

Re: The 'Hello' Thread

Hey My name is Anders. I found this site from the higher dimensions forum. The other members of the forum used your planetary simulator to simulate planetary orbits using different inverse laws that would be the laws that universes with other numbers of dimensions would have. Unfortunately inverse c...
by AlternateGravity
Sun May 18, 2014 10:45 pm
Forum: Gravity Simulator
Topic: Interesting gravity laws
Replies: 22
Views: 45690

Re: Interesting gravity laws

I tried sending in a smaller planet to try to destabilize a planet orbiting with 1/r^2.9 and the larger planet continued to move with harmonic motion even when I crashed the smaller planet into it. I also gave one planet a pair of moons that were 1/10th it's size using 1/r and the moons were able to...
by AlternateGravity
Fri May 16, 2014 8:48 pm
Forum: Gravity Simulator
Topic: Interesting gravity laws
Replies: 22
Views: 45690

Re: Interesting gravity laws

I first looked at the orbits of planets using different inverse laws. 1/r^2 produces elliptical orbits and seems to be the only inverse law to produce elliptical orbits. 1/r produces flower shaped orbits. I tried to get stable orbits with 1/r^3 but I couldn't :( r^3 produces flower shaped orbits and...
by AlternateGravity
Thu May 15, 2014 6:18 pm
Forum: Gravity Simulator
Topic: Suggestions! (new)
Replies: 175
Views: 257988

Re: Suggestions! (new)

Being able to adjust the number of dimensions would be nice. I would like to be able to see rather planets orbit the same way using varying inverse laws if the number of dimensions is different. In 4d it's possible to have a double rotation rather than just a single rotation so I want to see if that...