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Stargate38
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Re: Welcome!

Post by Stargate38 »

Nice Forum! :D I came here after finding your Gravity Simulator, since I was searching for a simulator that has a variable gravity exponent. I was amazed at how r^1 worked. All objects have the same orbital period, but if there are more than 2 objects, one will be sent spiraling outwards, then after many orbits, come back in.
I LOVE your Gravity Simulator! :)
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testtubegames
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Re: Welcome!

Post by testtubegames »

Welcome, Stargate38!

I had the same reaction to r^1 at first. I wasn't expecting anything strange, but suddenly we had closed orbits again! It took me a moment to realize why (r^1 is the force law for springs, hence the nice behavior)... but it was sure fun to relearn that fact through a virtual experiment. I'll have to go back and try it with three objects again, like you mentioned.
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robly18
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Re: Welcome!

Post by robly18 »

For the record, it was me who suggested positive exponents :D
Convincing people that 0.9999... = 1 since 2012
19683
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Re: Welcome!

Post by 19683 »

Stargate38 wrote:Nice Forum! :D I came here after finding your Gravity Simulator, since I was searching for a simulator that has a variable gravity exponent. I was amazed at how r^1 worked. All objects have the same orbital period, but if there are more than 2 objects, one will be sent spiraling outwards, then after many orbits, come back in.
Welcome to the forums Stargate38! :D
I'm 19683.

I agree, the variable exponents on the gravity simulator are amazing! :D
r^1 is my personal favorite too. I love how objects always orbit elipticcally around the barycenter.
Binomial Theorem: ((a+b)^n)= sum k=0->k=n((n!(a^(n-k))(b^k))/(k!(n-k)!))
exfret
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Hi

Post by exfret »

Hello! I am exfret. I've been here for a while, but I thought I'd just post into here just to officially say hi. Try out my brand new series of levels in the Velocity Raptor forums if you're interested!!!
Nobody ever notices my signature. ):
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robly18
Posts: 413
Joined: Tue Jun 04, 2013 2:03 pm

Re: Welcome!

Post by robly18 »

I'm back.

I probably should've announced myself, but there. I went on a painful week without computer, no access to science of any kind except for my brain.

On the bright side, I got to work on mathemathics and I even found myself finding something new about imaginary exponents!

(the ending result was that -1^i = -1 meaning i is odd. Mind=blown)
Convincing people that 0.9999... = 1 since 2012
exfret
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Re: -1^i

Post by exfret »

How'd you get this?
Nobody ever notices my signature. ):
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robly18
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Re: -1^i

Post by robly18 »

exfret wrote:How'd you get this?
Simple.
First, I knew that 1 to any power equals 1. Not sure if I can provide axiomatic proof, but I'm sure of this.
Then, what I did was, I put ((-1)^i)^i. This equals (-1)^(-1) which equals -1. Then, I used basic rules of odd and even numbers. For instance:

Odd x Odd = Odd
Odd x Even = Even
Even x Even = Even

In this case, if we assume that i is odd, it all fits together. If on the other hand, we decide to call it even, it doesn't quite work out. At all.

So if i is odd, that must mean that (-1)^i = -1

And uh... Yeah, that's about it!
Convincing people that 0.9999... = 1 since 2012
A Random Player
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Re: Welcome!

Post by A Random Player »

robly18 wrote:I'm back.

I probably should've announced myself, but there. I went on a painful week without computer, no access to science of any kind except for my brain.

On the bright side, I got to work on mathemathics and I even found myself finding something new about imaginary exponents!

(the ending result was that -1^i = -1 meaning i is odd. Mind=blown)
Wait a second. At first I thought that meant all a+bi where a+b mod 2 = 0 is even, = 1 is odd (cf Gaussian integers, though not exactly).. But I realized that wasn't quite right ((-1)^(i+1) != -1, it's a transcendental number). So I realized, with help from Wolfram: Yes, -1^i = -1. But that sure don't mean (-1)^i = 1! In fact, (-1)^i = e^-pi.
So just another case of forgetting parenthesis, I'm afraid :(

*rereads next posts*
Wait, you derived it? But even with parens around -1, it's still not -1. But the even/odd rules do work with i as odd, and not as even, though
Conclusion: this (along with my first line) only works in basic arithmetic without exponentiation. Either that or I got confused somewhere.
Somewhat relevant: http://www.wolframalpha.com/input/?i=pl ... 8x%2Byi%29
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
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robly18
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Re: Welcome!

Post by robly18 »

Huh... Well then, I messed up. Thanks for correcting me!
Convincing people that 0.9999... = 1 since 2012
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