Page 2 of 7

Re: The List

Posted: Fri Jun 07, 2013 5:04 pm
by A Random Player
And.. I forgot about Kerbal Space Program. Basically where you design spaceships and fly them around a fictional solar system, with gravity, fuel, and stuff. Not an exact n-body simulation, but that doesn't make it much less fun. I don't have it though, you have to purchase it to play. (There's a free demo though)

Re: The List

Posted: Fri Jun 07, 2013 5:08 pm
by testtubegames
I made the mistake of skipping the tutorial when I first played KSP. I mean, who needs instructions to fly spacecraft?! I *make* games, I got this...

Whoa, was that a bad choice. Word to the wise, do not skip that tutorial. (I think just about every key on the keyboard is involved in piloting the spaceship)

Re: The List

Posted: Fri Jun 07, 2013 5:39 pm
by robly18
testtubegames wrote:I made the mistake of skipping the tutorial when I first played KSP. I mean, who needs instructions to fly spacecraft?! I *make* games, I got this...

Whoa, was that a bad choice. Word to the wise, do not skip that tutorial. (I think just about every key on the keyboard is involved in piloting the spaceship)
Not really. it's just WASD, QE, RTF, Ctrl, Shift and the Space bar.

Re: The List

Posted: Fri Jun 07, 2013 5:43 pm
by A Random Player
robly18 wrote:
testtubegames wrote:I made the mistake of skipping the tutorial when I first played KSP. I mean, who needs instructions to fly spacecraft?! I *make* games, I got this...

Whoa, was that a bad choice. Word to the wise, do not skip that tutorial. (I think just about every key on the keyboard is involved in piloting the spaceship)
Not really. it's just WASD, QE, RTF, Ctrl, Shift and the Space bar.
Still a significant portion of the left half :P

Re: The List

Posted: Fri Aug 16, 2013 7:32 am
by robly18
http://crypticsea.blogspot.pt/2013/03/d ... ilder.html

Think kerbal space program, except instead of having fuel tanks you have fuel tank walls. Also, it's bidimensional.

Re: The List

Posted: Fri Aug 16, 2013 3:11 pm
by testtubegames
Those videos are cool -- I'll have to download it and give it a try. I like those moments when (good simulation) ---> (automatic physics principle). Like how in this game, the longer the rocket is firing out fuel, the faster it accelerates -- since it's getting lighter. Not something the developer had to put in by hand, just comes from treating the fuel as a real object.

Re: The List

Posted: Sat Aug 17, 2013 10:45 am
by robly18

Re: The List

Posted: Sat Aug 17, 2013 6:38 pm
by A Random Player
robly18 wrote:http://quantumminigolf.sourceforge.net/

The URL says it all.
That looks awesome.

Re: The List

Posted: Thu Sep 12, 2013 6:42 am
by robly18
A game I showed a couple of my friends today:
http://www.kongregate.com/games/Pleasin ... nufactoria
It is basically a game where you make machines that take an input and produce an output. Basically a Von Neumann machine.

PS:I found your kongregate account Andy!

Re: The List

Posted: Thu Sep 12, 2013 4:26 pm
by A Random Player
robly18 wrote:A game I showed a couple of my friends today:
http://www.kongregate.com/games/Pleasin ... nufactoria
It is basically a game where you make machines that take an input and produce an output. Basically a Von Neumann machine.

PS:I found your kongregate account Andy!
Ooh, yeah. It's actually a simple language which operates on a single queue. I've played it a few months ago, and before that. I haven't tried it recently.