Bond Breaker 2.0
Posted: Wed Feb 10, 2016 11:34 am
One of the projects I've been working on (for those of you keeping track) is continuing work on Bond Breaker. Namely, we're interested in making improvements, adding new mechanics and science, etc.
I've posted the latest build of the prototype online here.
Still a work in progress, with some features needing improvement. But should work enough to be fun. One big change is that there are two tracks of levels now... "Basic" for any and all players, so even kiddies can get to much of the science... and "Challenge" for those who want more hard puzzles.
Also, now there's Oxygen!
Wooooo....
Any and all feedback, as always, welcome. What do you (a) hate, (b) want fixed, (c) want added, (d) hope and dream?
I've posted the latest build of the prototype online here.
Still a work in progress, with some features needing improvement. But should work enough to be fun. One big change is that there are two tracks of levels now... "Basic" for any and all players, so even kiddies can get to much of the science... and "Challenge" for those who want more hard puzzles.
Also, now there's Oxygen!
Wooooo....
Any and all feedback, as always, welcome. What do you (a) hate, (b) want fixed, (c) want added, (d) hope and dream?